Introduction
The 2048 puzzle game has been a staple in mobile gaming due to its simplicity and addictive gameplay. However, despite its popularity, many versions lack modern UI practices and accessibility features. This project introduces a version of 2048 with a native dark mode, smoother animations, and some thoughtful UX tweaks based on real user feedback.
Why This Version?
After reviewing thousands of user reviews on the Play Store across various 2048 clones, several consistent requests emerged:
- Dark mode support for better battery usage and eye comfort
- Undo button or move history
- Smoother animations
- Bug-free tile movement and merges
This version focuses on addressing all of those, while maintaining a clean and responsive interface.
Key Features
- π Default dark mode
- πΉοΈ Undo last move
- β‘ Smooth tile animations
- π High score tracking
- π§ Smart move hints (optional)
Development Notes
Built with Godot a open source Game-Engine and lastly the famous toole i.e. Figma which is used for designing. I used it for Graphics Design and wrapped almost 4 games LMAO, the app prioritizes responsiveness and performance, especially on lower-end devices. The game logic is optimized for clarity and maintainability. I also ensured the UI is accessible with sufficient color contrast and larger tap targets. Never in my life I thought that I'd use such tool which isn't feasible for the work I did but tools and technology isn't limited to certain aspects that's what I learned at the end of the day.
Play Store Link
You can try the game here: Play Store β 2048 Dark Puzzle
Whatβs Next?
In future updates, I'm planning:
- Multiplayer mode
- Leaderboard integration
- Color-blind accessibility options
- More themes (like AMOLED or minimal)